![]() ![]() ![]() ![]() Some have strengths and weaknesses against specific enemy types, exactly as you would expect from this kind of game. Battles are strictly turn-based affairs, where you’ll select an ability from the (up to) four that your monster can take into battle. In Coromon you collect monsters that look like a young artist’s attempt to emulate Pokémon and then take them on quest that apes Pokémon nearly perfectly, but in doing so fails to be interesting in its own right. The game therefore becomes a case study to highlight the big problem with building a slavish homage you better be sure that your game does things better.Ĭoromon does not. Unfortunately, Coromon is so derivative that the overwhelming bulk of the experience is asking you to compare, like-for-like, the experience to that of Pokémon. Coromon aims to be that game for people who feel that Pokémon’s later editions have left them behind. I feel that myself – I often find myself booting up my 3DS for a burst of the original Pokémon Blue, and as much as I enjoyed the likes of Arceus and Sword & Shield, there is a quality about the “classic” Pokémon that can’t actually be iterated or improved on. While Game Freak continues to try and innovate within the Pokémon property, and find its next hit evolution (sorry for the pun, I couldn’t resist), there is still a loud demand for the “classical” monster-collecting formula. ![]()
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